Medics carry a field kit which is specific to their race which they can use to medicate an ally in the middle of a fight.
They use Side Arms (SA) and basic daggers.
Medics gain bonuses from their Constitution.
Experience: Level 1: 1500; Level 2: 3000; Level 3: 6000
Health: 8 + 1d8 per level + Constitution Bonus
Money: 20-120 Credits (2d6)